Publication List (Ryohei Nakatsu, Since 2010)

Publication List (Since 2010)

 

Books and Book Chapters

  1. Naoko Tosa, Ryohei Nakatsu, “Art and Human Survivability: Role of Japanese Beauty in Global Society,” in “Practical Human Survivability Research” edited by Yuichi Ikeda, Kyoto University Press, pp.369-404 (2021.1) (in Japanese)
  2. Naoko Tosa, Yunian Pang, Qin Yang, Ryohei Nakatsu, “Pursuit and Expression of Japanese Beauty Using Technology,” in Frederic Fol Leymarie, Juliette Bessette, G. W. Smith eds., The Machine as Art/The Machine as Artist, MDPI, pp.267-280 (2020.10).
  3. Ryohei Nakatsu, Naoko Tosa, Yoichiro Tatsumi, “Art Innovation ~ Business Innovation Based on Japanese Sensitivity ~,” Design Egg, ISBN13 978-4815021641 (2020.8).
  4. Ryohei Nakatsu, Naoko Tosa, Yoichiro Tatsumi, “Art Innovation ~ Business Innovation Based on Japanese Sensitivity ~,” Design Egg, ISBN13 978-4815019846 (2020.6). (in Japanese)
  5. Ryohei Nakatsu, Matthias Rauterberg, and Paolo Ciancarini (eds.), Handbook of Digital Games and Entertainment Technologies, Springer Singapore (2016).
  6. Hiroki Nishino, Naotoshi Osaka, Ryohei Nakatsu, “Computer Music Languages and Systems: The Synergy Between Technology and Creativity,” in Handbook of Digital Games and Entertainment Technologies, Springer Singapore (2016).
  7. Elham Saadatian, Hooman Samani, Ryohei Nakatsu, “Design and Development of Playful Robotic Interfaces for Affective Telepresence,” in Handbook of Digital Games and Entertainment Technologies, Springer Singapore, DOI 10.1007/978-981-4560-52-8. ISBN (online) 978-981-4560-50-4 (2016).
  8. Ryohei Nakatsu, Naoko Tosa, Matthias Rauterberg, Wang Xuan, “Entertainment, Culture, and Media Art,” in Handbook of Digital Games and Entertainment Technologies, Springer Singapore (2016).
  9. Ryohei Nakatsu, “Asianization of the World,” Tokyo Library Publishing (in Japanese) (2014.04). 
  10. Ryohei Nakatsu, Matthias Rauterberg, “The History of TC14 on Entertainment Computing,” in 50 Years of IFIP, IFIP, pp.194-205 (2011).
  11. Ryohei Nakatsu, Naoko Tosa, Fazel Naghdy, Kok Wai Wong, and Philippe Codgnet Eds., “Cultural Computing,” Springer (2010.09).
  12. Ryohei Nakatsu, “Entertainment and Its Future,” in Cultural Computing, Springer, pp.233-242 (2010.09.22).
  13. Ryohei Nakatsu, “Future of Communications Empowered by Technologies,” Ohm-sha publishings (in Japanese) (2010.04).

 

Journal Papers

  1. Yunian Pan, Hidekazu Tamai, Naoko Tosa, Ryohei Nakatsu, “Sound of Ikebana: Creation of Media Art Based on Fluid Dynamics,” International Journal of Humanities, Social Sciences, and Education, Vol.8, No.3, pp.90-102 (2021.3).
  2. Ryohei Nakatsu, Naoko Tosa, Hiroyuki Takada, Takashi Kusumi, “Psychological Evaluation for Images/Videos Using Large LED Display and Projection,” The Journal of the Society for Art and Science, Vol.20, No.1, pp.45-51 (2021.3). 
  3. Naoko Tosa, Qin Yang, Ryohei Nakatsu, ”AI and Art ~Whether Art Can Be Used for Art Creation or Not?~,” Electrical Review, special issue, pp.23-27 (2019.5). (in Japanese)
  4. Naoko Tosa, Yunian Pang, Qin Yang, Ryohei Nakatsu, “Pursuit and Expression of Japanese Beauty Using Technology,” Special Issue “The Machine as Artist (for the 21st Century),” Arts journal, MDPI, Vol.8, No.1, 38, DOI 10.3390/arts8010038 (2019.3). 
  5. Ryohei Nakatsu, Ningfeng Yang, Hirokazu Takata, Takashi Nakanishi, Makoto Kitaguchi, Naoko Tosa, “Dynamic Projection Mapping on Multiple Non-rigid Moving Objects for Stage Performance Applications,” Entertainment Computing – ICEC2018, LNCS 11112, Springer, pp.3-15 (2018.9).
  6. Naoko Tosa, Ryohei Nakatsu, “Japanese Culture and Technology – Pursuit and Expression of Japanese Beauty using Technologies,” Journal of Japan Society of Kansei Engineering, Vol.16, No.1, pp.12-20 (2018.03). (in Japanese)
  7. Naoko Tosa, Pang Yunian, Liang Zhao, Ryohei Nakatsu, “Genesis: New Media Art Created as a Visualization of Fluid Dynamics,” Entertainment Computing – ICEC2017, LNCS 10507, Springer, pp.3-13 (2017.09).
  8. Hiroki Nishino, Ryohei Nakatsu, “Performing STFT and ISTFT in the Microsound Synthesis Framework of the LC Computer Music Programming Language,” Journal of Information Processing, Vol.24, No.3, pp.483-491 (2016.05).
  9. Naoko Tosa, Ryohei Nakatsu, “Creation of New Japanese Culture Based on the Integration of Art and Technology,” The Journal of the Institute of Electronics, Information and Communication Engineers, Vol.99, No.4, pp.295-302 (2016.04).
  10. Hiroki Nishino, Naotoshi Osaka, Ryohei Nakatsu, “The Microsound Synthesis Framework in the LC Computer Music Programming Language,” Computer Music Journal, Vol.39, No.4, pp.49-79 (2015.11).
  11. Elham Saadatian, Hooman Samani, Rahul Parsani, Anshul Vukram Pandey, Jinhui Li, Lenis Tejada, Adrian David Cheok, Ryohei Nakatsu, “Mediating Intimacy in Long-Distance Relationships Using Kiss Messaging,” International Journal of Human-Computer Studies, Vol.72, Issue 10-11, pp.736-746 (2014. 10-11).
  12. Elham Saadatian, Thoriq Salafi, Hooman Samani, Yu De Lim, Ryohei Nakatsu, “Artificial Intelligence Model of an Smartphone-Based Virtual Companion,” Entertainment Computing – ICEC2014, LNCS 8770, pp.173-178 (2014.10.1-3).
  13. Xuan Wang, Eng Tat Khoo, Ryohei Nakatsu, Adrian Cheok, “Interacting with Traditional Chinese Culture through Natural Language,” Journal on Computing Cultural Heritage (JOCCH), Vol.7, Issue 3 (2014.08).
  14. Xuan Wang, Ryohei Nakatsu, “iSage: A Virtual Philosopher System for Learning Traditional Chinese Philosophy,” International Journal of Philosophy Study (IJPS), Volume 1, pp.1-8 (2014.4).
  15. Xuan Wang, Ryohei Nakatsu, “How do People Talk with a Virtual Philosopher: Log Analysis of a Real-World Application,” Entertainment Computing – ICEC2013, Springer LNCS 8215, pp.132-137 (2013.10.16-18).
  16. Elham Saadatian, Hooman Samani, Arash Toudeshki, Ryohei Nakatsu, “Technologically Mediated Intimate Communication: An Overview and Future Direction,” Entertainment Computing – ICEC2013, Springer LNCS 8215, pp.93-104 (2013.10.16-18).
  17. Hooman Samani, Elham Saadatian, Natalie Pang, Doros Polydorou, Newton Fernando, Ryohei Nakatsu, Jeffrey Koh, “Cultural Robotics: The Culture of Robotics and Robotics in Culture,” International Journal of Advanced Robotic Systems, Vol.10, pp.1-10 (2013).
  18. Kasun Karunanayaka, Sanath Siriwardana, Chamari Edirisinghe, Royohei Nakatsu, Ponnampalam Gopalakrishnakone, “Haptic Mouse: Magnetic Field Based Near Surface Haptic and Pointing Interface,” International Journal of Interactive Digital Media (IJIDM), Vol.1, No.2, pp.8-15 (2013). 
  19. Jeffrey Tzu Kwan Valino Koh, Kening Zhu, Kasun Karunanayaka, Doros Polydorou, Roshan Lalintha Peiris, Ryohei Nakatsu, “Characterizing the analog-like and digital-like attributes of interactive systems,” Communication Design Quarterly Review, Vol.1, No.2, pp.8-36 (2013.01).
  20. Chan-Yun Yang, Liou-Chun Chang, Hooman Samani, Ryohei Nakatsu, “Ameliorated Austenite Carbon Content Control in Austempered Ductile Irons by Support Vector Regression,” Mathematical Problems in Engineering Journal, Vol.2013, Article ID 362601 (2013). 
  21. Kasun Karunanayaka, Sanath  Siriwardana,  Chamari Edirisinghe, Royohei Nakatsu, Ponnampalam Gopalakrishnakone, “Magnetic Field Based Near Surface Haptic and Pointing Interface,” World Academy of Science, Engineering and Technology, Issue 72, (2012.12). 
  22. Jun Wei, Ryohei Nakatsu, “Leisure Food: Derive Social and Cultural Entertainment through Physical Interaction with Food,” Entertainment Computing – ICEC2012, Springer LNCS 7522, pp.256-269 (2012.09.27).
  23. Xuan Wang, Eng Tat Khoo, Sanath Siriwardana, Horathalge Iroshan, Ryohei Nakatsu, “Philosophy Meets Entertainment: Designing an Interactive Virtual Philosopher,” Entertainment Computing – ICEC2012, Springer LNCS 7522, pp.100-113 (2012.09.28).
  24. Chamari Edirisinghe, Ryohei Nakatsu, Adrian Cheok, Johannes Widodo, “Exploring the Concept of Third Space within Networked Social Media,” Entertainment Computing – ICEC2011, Springer LNCS 6972, pp.399-402 (2011.10.06).
  25. Ryohei Nakatsu, Chamari Edirisinghe, “The Role of Movies and Telephony in the History of Communication Media,” Entertainment Computing – ICEC2011, Springer LNCS 6972, pp.448-451 (2011.10.06).
  26. Ryohei Nakatsu, “Logos, Pathos, and Entertainment,” Culture and Computing, Springer LNCS 6259, pp.137-146 (2010.12).
  27. Ryohei Nakatsu, “Robotics and Entertainment,” Social Information, Vol. 20, No.1, pp.51-63 (2010.12.25).
  28. Ryohei Nakatsu, “Logos, Pathos, and Entertainment,” Entertainment Computing – ICEC2010, Springer LNCS 6243, pp.183-192 (2010.09.11).

 

International Conferences

  1. Mai Cong Hung, Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, “Evaluation of Art Style Using AI and Psychological Experiments,” 18th International Conference of Asia Digital Art and Design (ADADA2020) (2020) (submitted).
  2. Ryohei Nakatsu, Naoko Tosa, Satoru Okazaki, Haruka Yamazaki, Muneharu Kuwata, Takashi Hirai, “Evaluation of Art Lighting Combining LED Lighting and Glass Art by Psychological Experiment,” 18th International Conference of Asia Digital Art and Design (ADADA2020) (2020) (submitted).
  3. Mai Cong Hung, Naoko Tosa, Ryohei Nakatsu, “Transformation of Landscape into Moving Art Using AI for Future Car,” 18th International Conference of Asia Digital Art and Design (ADADA2020) (2020) (submitted).
  4. Naoko Tosa, Pan Yunian, Ryohei Nakatsu, Akihiro Yamada, Takashi Suzuki, Kazuya Yamamoto, “3D Modeling and 3D Materialization of Fluid Art That Occurs in Very Short Time,” IFIP International Conference on Entertainment Computing 2020 (2020) (accepted).
  5. Mai Cong Hung, Naoko Tosa, Ryohei Nakatsu, “Developing Japanese Ikebana as a Digital Painting Tool via AI,” IFIP International Conference on Entertainment Computing 2020 (2020) (accepted).
  6. Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Hiroyuki Takada, “Psychological Evaluation for Images/Videos Displayed using Large LED Display and Projector,” IFIP International Conference on Entertainment Computing 2020 (2020) (accepted).
  7. Mai Cong Hung, Ryohei Nakatsu, Naoko Tosa, Takashi Kusumi, Koji Kyoyamada, “Learning of Art Style Using AI and Its Evaluation Based on Psychological Experiments,” IFIP International Conference on Entertainment Computing 2020 (2020) (accepted).
  8. Naoko Tosa, Ryohei Nakatsu, Makoto Nagao, Naoko Iwasaki, Tsumiki Wada, Futoshi Saegusa, Tsuyoshi Kishigami, Katsunori Ishikawa, Masato Takaba, Kohei Nishino, “Interactive Rakuchu Rakugai-zu, (Views in and around Kyoto),” Culture and Computing 2020 in conjunction with HCI International 2020, LNCS 12215, pp.415-427 (2020.7).
  9. Naoko Tosa, Yang Qin, Ryohei Nakatsu, “Projection and Large Area Displays of Artworks for Public Exhibits,” IDW’19 (2019.11.27-29).
  10. Naoko Iwasaki, Tsumiki Wada, Futoshi Saegusa, Tsuyoshi Kishigami, Katsunori Ishikawa, Masato Takaba, Naoko Tosa, Yang Qin, Ryohei Nakatsu, Makoto Nagao, Kohei Nishino, “Interactive Rakuchu Rakugai-zu (Views in and around Kyoto),” 13th International Academic Symposium organized by Research Institute of Korean Dance (2019.11).
  11. Naoko Iwasaki, Tsumiki Wada, Futoshi Saegusa, Tsuyoshi Kishigami, Katsunori Ishikawa, Masato Takaba, Naoko Tosa, Yang Qin, Ryohei Nakatsu, Makoto Nagao, Kohei Nishino, “Interactive Rakuchu Rakugai-zu, Funaki Version ~ New Documentation Tool to Know Customs in Kyoto in 17th Century ~,” CIDOC 2019 (part of ICOM2019), (2019.9).
  12. Ryohei Nakatsu, “What Kind of Change Would We Face in the 21st Century,” Future Mind, Kyoto University and Goldsmiths International Symposium (2017.9.18).
  13. Naoko Tosa, Ryohei Nakatsu, Pang Yunian, “Creation of Media Art Utilizing Fluid Dynamics,” 2017 International Conference on Culture and Computing, pp.129-135 (2017.9.10-12).
  14. Yunian Pang, Liang Zhao, Ryohei Nakatsu, Naoko Tosa, “A Study of Variable Control of Sound Vibration Form (SVF) for Media Art Creation,” 2017 International Conference on Culture and Computing, pp.136-142 (2017.9.10-12).
  15. Naoko Tosa, Ryohei Nakatsu, Pan Yunian, “Projection Mapping Celebrating RIMPA 400th Anniversary,” 2015 International Conference on Culture and Computing (2015. 10.17-19).
  16. Elham Saadatian, Hooman Samani, “A Longitudinal Field Study on Kiss Mediation Interface for Long Distance Relationships,” Proceedings of HCI International 2015, pp.118-122 (2015.08.02-07)
  17. Elham Saadatian, Thoriq Salafi, Hooman Samani, Yu De Lim, Ryohei Nakatsu, “An Affective Telepresence System Using Smartphone High Level Sensing and Intelligent Behavior Generation,” Proceedings of the Second International Conference on Human-Agent Interaction (HAI’14), pp.75-82 (2014.10.28-31).
  18. Elham Saadatian, Reihaneh Hosseinzade Hariri, Adrian David Cheok, Ryohei Nakatsu, “Development of Smart Infant-Parents Affective Telepresence System,” Proceedings of the Second International Conference on Human-Agent Interaction (HAI’14), pp.209-212 (2014.10.28-31).
  19. Hiroki Nishino, Naotoshi Nishino, Ryohei Nakatsu, “LC: A New Computer Music Programming Language with Three Core Features,” Proceedings of ICMC/SMC 2014, pp.1565-1572 (2014.09.14-20).
  20. Elham Saadatian, Hooman Samani, Ryohei Nakatsu, “Anthropologically Inspired Creative Design for Intimate Telepresence,” SIGGRAN Asia 2014 (SA’14) Designing Tools for Creative Artifacts, Article No.5. (2014.08).
  21. Nimesha Ranasinghe, Adrian Cheok, Ryohei Nakatsu, Ellen Yi-Luen Do, “Simulating the Sensation of Taste for Immersive Experiences,” ImmersiveMe’13: Proceedings of the 2013 ACM International Workshop on Immersive Media Experiences, pp.29-34 (2013.10.22).
  22. Roshan Peiris, Ryohei Nakatsu, “Temp Touch: A Novel Touch Sensor Using Temperature Controllers for Surface Based Textile Displays,” ITS’13: Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces, pp.105-114 (2013.10.06-09).
  23. Chamari Edirisinghe, Ryohei Nakatsu, Johannes Widodo, “Towards a Proactive Social Contract: Examining Blogosphere for Engaging Factors”, Academic MindTrek 2013 Conference (2013.10.01-04).
  24. Naoko Tosa, Jong-Il Park, Ryohei Nakatsu, “Korea Expo 2012 and Its Digital Gallery Work Focusing Asian Four Gods,” Proceedings of Culture and Computing 2013, pp.45-50 (2013.9.16-18).
  25. Xuan Wang, Eng Tat Khoo, Courtney Rong Fu, Adrian David Cheok, Ryohei Nakatsu, “Confucius Chat: Promoting Traditional Chinese Culture and Enhancing Intergenerational Communication through a Chat System,” Proceedings of Culture and Computing 2013, pp.123-128 (2013.9.16-18).
  26. Ryohei Nakatsu, Chamari Edirisinghe, “Changing Behavior Patterns of New Media Users: A Case Study in Singapore,” Proceedings of Culture and Computing 2013, pp.159-161 (2013.9.16-18).
  27. Chamari Edirishinghe, Ryohei Nakatsu, Johannes Widodo, “Empathy as a Factor for a New Social Contract,” Proceedings of Culture and Computing 2013, pp.161-162 (2013.9.16-18).
  28. Elham Saadatian, Hooman Samani, Newton Fernando, Doros Polydorou, Natalie Pang, Ryohei Nakatsu, “Towards the Definition of Cultural Robotics,” Proceedings of Culture and Computing 2013, pp.167-168 (2013.9.16-18).
  29. Jeffrey Koh, Kasun Karunanayaka, Ryohei Nakatsu, “Linetic: Technical, Usability and Aesthetics Implications of a Ferrofluid-Based Organic User Interface,” Human-Computer Interaction – INTERACT 2013, LNCS 8119, pp.180-195 (2013.09.02-06).
  30. Elham Saadatian, Hooman Samani, A. Vikram, R. Parsani, L. Tejada Rodriguez, Ryohei Nakatsu, “Personalizable Embodied Telepresence System for Remote Interpersonal Communication,” Proceedings of 2013 IEEE RO-MAN (2013.08.26-29).
  31. Chamari Edirisinghe, Ryohei Nakatsu, Johannes Widodo, “Engaging factor in changing the relationship of social contract”, ICT, Society and Human Beings 2013 Conference (2013.06.22-26) 
  32. Kasun Karunanayaka, Sanath Siriwardana, Chamari Edirishinghe, Ryohei Nakatsu, Ponnampalam Gopalakrishnakone, “Magnetic Field Based Near Surface Haptic and Pointing Interface,” HCI International, LNCS 8007, pp.601-609 (2013.06.21-26).
  33. Jeffrey Koh, Kening Zhu, Roshan Peiris, Mili Tharakan, Ryohei Nakatsu, “A Hierarchy of Needs for Developing Interactive Artworks, Systems and Products,” HCI International 2013, LNCS 8007, pp268-272 (2013.06.21-26).
  34. Roshan Peiris, Ryohei Nakatsu, “A Temperature-Based Touch-Sensor for Non-Emissive Textile Displays,” CHI’13 Extended Abstracts on Human Factors in Computing Systems, pp1605-1610 (2013.04.27-05.02).
  35. Kasun Karunanayaka, Sanath Siriwardana, Chamari Edirisinghe, Ryohei Nakatsu, Ponnampalam Gopalakrishnakone, “Haptic Mouse – Enabling Near Surface Haptics in Pointing Interfaces,” The Sixth International Conference on Advances in Compuer-Human Interactions (ACHI 2013), pp.336-341 (2013.02.24-03.01).
  36. Hooman Semani, James The, Elham Saadatian, Ryohei Nakatsu, “XOXO: Haptic Interface for Mediated Intimacy,” 2013 IEEE Inernational Symposium on Next-Generation Electronics (ISNE), pp.256-259 (2013.02.25-26).
  37. Kasun Karunanayaka, Sanath Siriwardana, Chamari Edirisinghe, Royohei Nakatsu, Ponnampalam Gopalkrishnakone, “Magnetic Field Based Near Surface Haptic and Pointing Interface,” 33rd  International Conference on Electrical, Computer, Electronics and Communication Engineering (ICECECE 2012), Penang/Malaysia (2012.12.6-7).
  38. Kasun Karunanayaka, Sanath Siriwardana, Chamari Edirisinghe, Royohei Nakatsu, Ponnampalam Gopalkrishnakone, “Haptic Mouse : Magnetic Field Based Near Surface Haptic and Pointing Interface,” International Conference on Interactive Digital Media (ICIDM), Langkawi/Malaysia (2012.12.3-4). 
  39. Owen Noel Newton, Chamika Deshan, Natalie Pang, Ryohei Nakatsu, “Mobile Augmented Reality for Bukit Brown Cemetery Navigation,” Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry (VRCAI’12), pp.59-62 (2012.12.02-04).
  40. Hideaki Nii, Kening Zhu, Hiromi Yoshikawa, Nyan Lin Htat, Roland Aigner, Ryohei Nakatsu, “Fuwa-Vision: An Auto-Stereoscopic Floating-Image Display,” Proceedings of SIGGRAPH Asia 2012 Emerging Technologies, pp.13 (2012.11.28-12.01).
  41. Naoko Tosa, Jong-Il Park, Ryohei Nakatsu, “Digital Gallery Work ‘Four God Flags’ in Expo 2012 Korea and New Work of Silent-scape,” 2012 International Academic Symposium, Invited Talk, pp.12-20 (2012.11.24).
  42. Ryohei Nakatsu, “The Role of Movie and Telephone in the History of Communication Media,” The IIEEJ Third Image Electronics and Visual Computing Workshop (IEVC2012), Keynote Speech, CD-ROM Proceedings (2012.11.21).
  43. Ryohei Nakatsu, “Food and Philosophy as Examples of Cultural Computing,” International Conference on Culture and Computing, Invited Talk, CD-ROM Proceedings (2012.10.25).
  44. Jun Wei, Shengdong Zhao, Ryohei Nakatsu, Henry Duh, “When AR meets food: A structural overview of the research space on multi-facets of food,” 2012 Symposium on Mixed and Augmented Reality (ISMAR), pp.97-98 (2012.11.05-08).
  45. Jun Wei, Adrian Cheok, Ryohei Nakatsu, “Let’s Have Dinner Together: Evaluate the Mediated Co-dining Experience,” 14th ACM International Conference on Multimodal Interaction (ICMI 2012), pp.225-228 (2012.10.22-26).
  46. Nimesha Ranasinghe, Adrian Cheok, Ryohei Nakatsu, “Taste/IP: The Sensation of Taste for Digital Communication,” 14th ACM International Conference on Multimodal Interaction (ICMI 2012), pp.409-416 (2012.10.22-26). 
  47. Naoko Tosa, Iroshan Horathalge, Kening Zhu, Kasthuri Jayarajah, Yohan Fernandopulle, Newton Fernando, Ryohei Nakatsu, “KabukiMono+: The Art of Kabuki Transformed,” International Conference on Culture and Computing, CD-ROM Proceedings (2012.10. 24).  
  48. Natalie Pang, Newton Fernando, Chamika Deshan, Ryohei Nakatsu, “(Re)Constructing the Bukit Brown Cemetery Using Augmented Reality,” International Conference on Culture and Computing, CD-ROM Proceedings (2012.10. 23). 
  49. Jeffrey Koh, Roshan Peris, Kening Zhu, Doros Polydorou, Ryohei Nakatsu, “Uncovering Analogness and Digitalness in Interactive Media,” Proceedings of the 30th ACM International Conference on Design of Communication, pp.233-242 (2012.10.03).
  50. Nimesha Ranashinghe, Ryohei Nakatsu, Hideaki Nii, Gopalakrishnakone Pnnampalam, “Tongue Mounted Interface for Digitally Actuating the Sense of Taste,” 16th International Symposium on Wearable Computers (ISWC 2012), pp.80-87 (2012.06.18-22).
  51. Chamari Edirishinghe, Adrian Cheok, Ryohei Nakatsu, Jphannes Widodo, “Exploring the Spatiality of Networked Social Media as the Third Space,” The Proceedings of the 2011 IEEE International Conference on Privacy, Security, Risk, and Trust, and IEEE International Conference on Social Computing 2011, PASSAT/SocialCom 2011 (2011.10.9).  
  52. Ryohei Nakatsu, Chamari Edirisinghe, “The Role of Movies and Telephony in the History of Communication Media,” Second International Conference on Culture and Computing, pp.69-73 (2011.10.21).
  53. Naoko Tosa, Ryotaro Konoike, Ryohei Nakatsu, “KABUKI-MONO: The Art of Kumadori Facial Expresion for Manga and Cosplay,” Second International Conference on Culture and Computing, pp.98-103 (2011.10.21).
  54. Chamari Edirisinghe, Ryohei Nakatsu, Johannes Widodo, Adrian Cheok, “Conceptualizing Third Space in Networked Social Media,” Second International Conference on Culture and Computing, pp.123-124 (2011.10.21).
  55. Newton Fernando, Saipang Chan, Naoko Tosa, Ryohei Nakatsu, Adrian Cheok, Ajith Madurapperuma, “Personalized Cultural Information for Mobile Devices,” Second International Conference on Culture and Computing, pp.125-126 (2011.10.21).
  56. Ryohei Nakatsu, Chamari Edirisinghe, “Artistic Communication Using Digital Media,” Second International Conference on Culture and Computing, pp.151-152 (2011.10.21).
  57. Naoko Tosa, Ryotaro Konoike, Ryohei Nakatsu Alistair Swale, “HISTORIA: Filling the Gap of Time and Space,” Second International Conference on Culture and Computing, pp.157-158 (2011.10.21).
  58. Ryohei Nakatsu, “Entertainment and Culture,” Proceedings of Workshop at ICEC2010, pp.8-22 (2010.09.08).
  59. Ryohei Nakatsu, “Cultural Computing,” Invited talk at eHeritage Workshop 2010, pp.18 (2010.05.19).
  60. Ryohei Nakatsu, “Cultural Computing,” Invited talk at First International Conference on Culture and Computing, pp.89-102 (2010.02.23)